The Warwing Guard, under the threat of a Dimmendark, traveled far to find the only artifact they knew of which could save the realm of Northrend: the Sun Sliver. With the guidance of the Summer Queen, Tiandra the Archfey, they sought out the thief Fidivrixin on the earthmote Annuvan, far beneath the surface of Mithrendain. With the help of a fomorian outcast, Gorom Noro, they infiltrated Annuvan and stopped Fidivrixin and his ice dragon advisor Chillreaver from completing a ritual that would have siphoned the power of the Sun Sliver into an artifact called the Coldstone, bringing Mithrendain (and possibly the entire Feywild) under a long winter.
With the Sun Sliver in hand, the Warwing Guard returned to Mithyria, but could not stay long in Northrend (despite learning terrible things from Sinclair Rothchild about the true threat to King Brand) before departing for Regist, to face the architect of the Dimmendark. They found the Forlorn Tower high on the mountainside, pounded continually by a majestic waterfall until this once-fortress was nothing but a ruin populated by ancient vampires. From the Three Sisters, Armand wrested a powerful new weapon: Soulthief, the blood-drinking longsword. And in the highest chamber of the tower, the Guard faced their own private fears even as they battled for their very lives against Vlad Dracul, Eldest Vampire of this world. He summoned a blizzard dragon from out of the ice-cold depths of the waterfall, but the loyal warwing drakes that have given the Guard their name came swooping in to do battle, keeping the threat at bay so that Vlad could be defeated for once and all. With his death, and the light of the Sun cast upon the midnight of the counter-Kalium Myrkenstone, the quest was completed.
But though Northrend was saved from the Vampire horde besieging it, it was not yet safe. While the city was in the chaos of war and the uncertainty of succession, Kamahl, Guildmaster of the Order of the Empty Hand, made his final play for power. He took the Keep and the Kalium-forged Throne, but in doing so unleashed a power he could not control. The devils and demons he summoned fell upon each other in a new outbreak of the ancient Blood War, leaving the Keep and its human occupants desecrated. But again the Warwing Guard proved equal to the challenge, fighting their way through the Keep, past a former acquaintance of “”/wikis/cide" class=“wiki-page-link”>Cide" to a scene unlike any they have witnessed: Kamahl, demons on one side and devils on the other, torn apart by his hubris. With his portals closed and the summoner himself dead, the Keep is now quiet, yet much still remains to be done…..